﻿/**
 * 
 * Copyright 2009 Mike Jamer [email: mikejamer@gmail.com ]
 * 
 * This File is part of Moose IRC
 * 
 * MooseIRC is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * MooseIRC is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with MooseIRC.  If not, see <http://www.gnu.org/licenses/>.
 * 
 */

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace moose.irc.standard
{

    [CLSCompliant(true)]
    [Response(
        name = "Join Response",
        description = "Allows Engine to setup channel on join",
        author = "Mike MacKenzie-Jamer <email: mikejamer@gmail.com>",
        version = "0.1")]
    [Trigger(TriggerText = "JOIN")]
    public sealed class JoinResponse : IrcAction
    {
        protected override IrcState valid_states()
        {
            return IrcState.Registered;
        }

        protected override void action(IrcClient client, IrcMessage input)
        {

            //TODO: determine if its me joining, or some other user
            //This is determined by the origin

            string source = input.Source;
            source = source.Substring(0, source.IndexOf('!'));
            IrcChannel chan = client.joinChannel(input.Arguments[0]);
            if (source == client.getServerSetting("nick"))
            {
                client.echo("Joining " + input.Arguments[0]);
                if (input.Arguments.Count > 1) //If topic was provided, set it
                    chan.Topic = input.Arguments[1];
            }
            else
            {
                client.echo(source + " joined " + input.Arguments[0]);
                chan.AddUser(source);
            }
            return;
        }
    }
}
